Mods

  • Lubkuluk's Summoner Frame (0.0.5) by (⭐0) (lub-summoner-frame) A mod that implements a code to make advanced changes to enemies
  • Map Watcher (1.1.1) by (⭐1) (map-watch) A mod that automatically loads a map when changes are detected
  • menu-ui-replacer (1.0.5) by (⭐1) (menu-ui-replacer) Replace Lea with the character of your choice in the menu!
  • Modifier API Reborn (0.1.1) by (⭐0) (modifier-api) Enables easier creation and usage of custom modifiers and statuses.
  • Multiworld randomizer (0.6.6) by (⭐10) (mw-rando) Client for CrossCode Archipelago Integration
  • CCUILib (1.2.9) by (⭐1) (nax-ccuilib) Library of additional UI elements as well as making existing ones configurable
  • Module Cache (1.0.2) by (⭐0) (nax-module-cache) Caches module paths for ig._loadScript
  • Nine Rooms (0.1.0) by (⭐1) (nine-rooms) A little piece of lost history.
  • Open World patches (0.4.3) by (⭐3) (open-world) Open World map patches for randomizer
  • Pet Parrot! (1.0.0) by (⭐0) (parrot-pet) Adds a new pet parrot you can find in gaia's garden using unused assets.
  • Party Element Effects (1.1.1) by (⭐2) (party-element-effects) Shows the proper effect when party members swap elements
  • Past Booster (0.1.0) by (⭐1) (past-booster) Makes the Nine Rooms mod a little more... post-gamey.
  • Player Clone (1.1.2) by (⭐0) (player-clone) Adds a custom skill to spawn a PlayerClone entity.
  • Preset Revival Plus (2.1.1) by (⭐0) (preset-revival-plus) Brings back the preset menu, which allows you to start the game at a specific point.
  • Return of the Easter Bunny (V0.1.5-Easter) (0.1.6) by (⭐0) (restored-easter-bunny) Makes the removed Easter Bunny from an old version return!